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DC Field | Value | Language |
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dc.contributor.author | SUNANDA, RENI | - |
dc.date.accessioned | 2022-07-15T07:47:08Z | - |
dc.date.available | 2022-07-15T07:47:08Z | - |
dc.date.issued | 2020-08-13 | - |
dc.identifier.other | 161244006 | - |
dc.identifier.uri | http://repository.umnaw.ac.id/jspui/handle/123456789/1709 | - |
dc.description.abstract | The formulation of the problem in this research is: “Is there any effect of using circle game in mastering vocabulary for grade XI students of SMK Eria Medan in 2019-2020 Academic Years”. The aim of this research is: “To know the level of student achievement, whether the student’s achievement taught by using circle game is better than that of students achievement taught without using circle game. The research conducted at the grade XI students of SMK Eria Medan in 2019-2020 Academic Years. The research uses a quantitative method. The type of research was experimental research. The population of them is 110 students with the sample is 60 students, they were divided into one experimental group that included 30 students, and one control group that included 30 students. In collecting the data, the writer used the instrument, it was the test material. The test used belongs to multiple choice. After finding the means score, the standard deviation, and standard error of both groups, the writer applied the statistic t-test. After calculating and analyzing the data of the research, it was proved on the t-table with df 58 (n = n-2 = 30 + 30-2 = 58) at t-critical 0.05 it is obtained 1,67. If compared the value of to and tt, so it is shown that the value of t-observed is bigger than the value of t-table or 2,17 > 1,67. It stated that the Ha is accepted and Ho is rejected. It means that the use of circle game as a strategy improves the students’ mastery in English vocabulary of SMK Eria Medan in 2019-2020 Academic Years and the hypothesis is accepted, on the other words, there was any effect of using circle game in mastering vocabulary for grade XI students of SMK Eria Medan in 2019-2020 Academic Years. | en_US |
dc.language.iso | other | en_US |
dc.publisher | UMN AL-WASHLIYAH 157 PEND.BING 2020 | en_US |
dc.subject | circle game | en_US |
dc.subject | students' speaking ability | en_US |
dc.subject | quantitative method research | en_US |
dc.title | THE EFFECT OF CIRCLE GAME ON INCREASING STUDENTS’ SPEAKING ABILITY AT SMK ERIA MEDAN | en_US |
dc.type | Thesis | en_US |
Appears in Collections: | Skripsi Mahasiswa |
Files in This Item:
File | Description | Size | Format | |
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RENI SUNANDA 161244006 (COVE,PENGESAHAM, ABSTRAK).doc | COVER,PENGESAHAM, ABSTRAK | 177 kB | Microsoft Word | View/Open |
RENI SUNANDA 161244006 (KATA PENGANTAR, DAFTAR ISI ).doc | KATA PENGANTAR, DAFTAR ISI | 71.5 kB | Microsoft Word | View/Open |
RENI SUNANDA 161244006 (BAB I ).doc Restricted Access | BAB I | 70.5 kB | Microsoft Word | View/Open Request a copy |
RENI SUNANDA 161244006 (BAB II).doc Restricted Access | BAB II | 120.5 kB | Microsoft Word | View/Open Request a copy |
RENI SUNANDA 161244006 (BAB III).doc Restricted Access | BAB III | 94.5 kB | Microsoft Word | View/Open Request a copy |
RENI SUNANDA 161244006 (BAB IV & V).doc Restricted Access | BAB IV DAN V | 331 kB | Microsoft Word | View/Open Request a copy |
RENI SUNANDA 161244006 (DAFTAR PUSTAKA DAN LAMPIRAN ).doc | DAFTAR PUSTAKA DAN LAMPIRAN | 157.5 kB | Microsoft Word | View/Open |
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